Translucency sorting :(

The render components have a field for transparency sort bias. It wont necessarily fix the snow though because you wouldn’t want underwater snowflakes to draw on top of the water’s surface. You would have to modify your content somehow to guarantee that your translucent objects can’t interpenetrate like that, like by killing the snow particles before they reach the water. This is a fundamental limitation of using blending on the GPU.

1 Like