Translators keep throwing my objects far away instead of the original distance

I have several translators and as of the last week they keep displacing/distancing the object far from the original path (as seen in the screenshot).

The solution is as simple as grabbing the object inside the Translator Container and repositioning it, but it's annoying to do it every time and I haven't figured what the problem is.

Wasn't able to find a similar problem so here's my post, I've a big scene "divided" in 2 big groups and to my surprise the non-laggy one is the bigger one; this one.

I would use Custom Paths but it's annoying to deal with mesh collision.

Hello ,

Thank you for posting in the community your question and we would need to investigate this problem further and what might be causing this. Would you be able to submit a bug so we properly troubleshoot this issue by following this link: https://twinmotionhelp.epicgames.com/s/case-community-page

Kind regards,

Vincent B.