Hello again! I am trying to do what the title says.
I want the player do not see that abrupt “blink” between maps (and I am not talking about stream them).
And also a “loading screen” while player wait until map is loaded (maybe maps will not be that huge, but just in case).
I saw/readed few tutorials, but the majority didn’t convince me. So I finally tried do it by myself. I did a UMG with a “LOADING” text, and called him just before load the next page and called him again just after the next is loaded. Well, it is not perfect, but there is still a very ugly blink, just for 0.1 second after map is loaded where player can see few items. I could simply make them invisible to the load, but is an extremely uncomfortable decision.
That is all, thanks so much for your help! I really appreciate tips, new tutorials, advices and whatever. Thanks!