In TPP template, go to AnimGraph, open state machine and between Jump Start and Jump Loop, there is transition rule, and inside this rule ThirdPersonJump_Start Asset.
How the heck did it get here ? I sit at it for like hour, and can’t figure it out. And there is exactly nothing about it in docs.
here from the future, that link is now private… any written summary? Update Using the way back machine, it looks like the node is called “TimeRemaining (ratio) (NAMEOFANIMATION)” Not the same as the one used in the third person example but apparently its functionally the same.