I’ve run into a weird issue. When i change level my pawn no longer receives click events. It only receives the first click event (Button Press)
But Button Release works just fine…
If i restart the level the click events work fine. Any solution how to fix this?
I can not reproduce this issue in a clean project, but some developers i talked to they told me they had similar issue, but they don’t remember how they fixed it.
Basically what i am doing is start a level then, i change back to the main menu and open a new level with a different controller that has a different pawn, the mouse button won’t receive any mouse pressed events. But release works.
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