Transition to source code Unreal

I have a project that currently works with the installed version of Unreal, i.e. I have a .uproject a .sln, code and data.

I’ve downloaded the source code for Unreal and I’ve built that. How do I transition my project to work with the source code version?

Do I need to copy my project alongside the engine code? Then the generate project files bat?

I assume I should end up with one .sln file that contains the engine source and my project.

I’ve had a good read through the docs and I’ve not found anything to explain this.

Any tips would be much appreciated.

Right click your .uproject file and select “switch unreal version” and select your build version.

Ah, thank you so much!