Transition Interrupt in AnimBlueprint

Hi, so I’m trying to understand this event in the animation blueprint called Transition Interrupt that is under Transition Rules, as far as the documentation goes it says that it will fire an AnimNotify event so that the transition from the animation states when interrupted can be smoother.
But I am struggling to understand exactly what is it the linked sequence and what does it do, I tried to read the documentation online but there isn’t much info explaining it.

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Can anyone explain to me or point me to a place that does have a more detailed explanation on this? Much thanks in advance! :smile:

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Bump!

Would be nice if someone can explain the usecase or how to use the transition interruption.

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Bump