Transition from walk to crouch walk


I have started learning UE5, but I have no prior experience with this or any other game engine. In other words, I’m a noob :slight_smile:

I was able to create an 8-direction movement, which works fine. However, when I implemented crouching functionality, I faced a problem during the transition from standing to crouching, or walking to crouch-walking. My 3rd-person character’s feet go underground for a second and then return to the correct position.

Is there a way to fix this issue without using separate transition animations between the crouching and standing positions?