This is gold, I’ve just stumbled on issue that we don’t have actual orthographic projection in the engine. One that you can choose on camera seams to be just a perspective with a very narrow FOV.
So how do you render sphere itself? SceneCapture2d?
This is gold, I’ve just stumbled on issue that we don’t have actual orthographic projection in the engine. One that you can choose on camera seams to be just a perspective with a very narrow FOV.
So how do you render sphere itself? SceneCapture2d?