Transform Variable Rotation randomly changes

I have a Transform variable (several, in fact. And they all do the same) in a blueprint.
When trying to set the default values, the rotation values change. This happens when I press Enter, Tab or just click. Even if no value is entered, I can just hit Tab and it will change.
Here’s a video of this:
Video

I’ve seen this mentioned on AH once before so you’re definitely not the only one. Can’t remember what the solution was or whether one exists, though. Or even if this is a bug / glitch in the first place.

Hello,

I’d say this qualifies as a “classic bug”

A (slightly messy) workaround that I could imagine would be to use an array of rotators alongside locaton and scale info from transforms. Quietly contemplates Quaternions