Hi…
after i worked some hours in my UE4 project, suddenly i can’t see the Transform Axis Gizmo. Now, i can’t move, rotate, scale any object !! when i open new project Transform Axis Gizmo appear again but it is hard to open new project and import contents again !
Seen a recent bug where (and I am guessing this is 3DSMax’s fault) certain fbx/obj’s imported into the project then dropped into the scene will cause a slew of UI bits to disappear. Including the gizmo, all the title bar text, certain menu options, etc. This is in UE4.21
Sorry, can’t remember if it ever WAS fixed. The issues typically happened on underperformant laptops used by students. Best I can suggest is to reinstall the editor and delete the appdata>local>unrealEngine folder. If that doesn’t work, I imagine the issue is hardware related.
Had the same issue, some how I switched to another viewport.Which did not contain the axis, in the left bottom corner of the viewport.
I got it back by, switching to another viewport.
My solution:
Click on the icon of the “two overlapping monitors” in the right top screen of the viewport.
Once you click on that, depending on your viewport settings, you should see 4 viewports now.
Some might be black, choose whatever viewport and change the camera to perspective, now you will see the axis in that viewport again.
Next maximize this viewport by clicking the top right monitor icon in your viewport.
Chances are the issue in no longer problematic to the people in this thread but perhaps someone in the future might stumble onto it and, like me, couldn’t find a solution in any of the above.
Happened to me in 4.25.3 so I guess the bug is still lurking around and under the radar.
In order to fix it all I did was navigate to Viewport settings and toggle the Game view. That’s it. Afterwards the gizmo arrows magically came back to life.
Wow this worked thank you! It’s always something simple isn’t it. Found that pressing it once gave me the gizmo back but took away the little axis thing in the bottom left corner of the viewport and pressing it again brought it back and kept the main gizmo.