Transferring Multiple Assets and Maintaining positional relationships?

You could definitely open the BP and check if the roots/limbs are spline mesh components/spline components. Otherwise they may be custom by the plugin you got them from. Most spline implementations follow the same paradigms, but not always. If I had a custom implementation for splines specifically for foliage there should be a way to have branches. If the assets are free you could link them to me and I could also take a look if you’d like.