Hello. I am trying to migrate a project from Windows to Mac with no success so far.
Upon first try to open the project the first notice is about missing modules. Build fails and asks me to build manually.
I tried the following so far.
Used the QFE method Current Available Quick-Fix Solutions
Managed to generate xcode files but then the build fails.
I am using UE 5.0.3 - double / triple checked I have the same version on Windows and Mac
Any help would be useful thank you!
Replace the “&” with “&&” and “|” with “||” where it says in the source files, try building again.
Thanks. The next day those build errors disappeared.
Still can’t open the project even though I have the xcode project file and the build runs successfully