Is there some function to predict a 3d trajectory of a projectile? I don’t want to look at UE4 source code.
Context making the catapult predict the trajectory to paint a donut on the floor. Where the projectile will fall at.
Is there some function to predict a 3d trajectory of a projectile? I don’t want to look at UE4 source code.
Context making the catapult predict the trajectory to paint a donut on the floor. Where the projectile will fall at.