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Training Stream - Physics-Based Simulations and Effects - Sept 1st, 2015

WHAT
Ian Shadden And Sam Dieter deconstruct simple physics-based simulations and effects from the Content Examples project.

[SHOT]

[/SHOT]

WHEN
Tuesday, September 1st @ 2:00PM-3:00PM ET - Countdown]

WHERE
www.twitch.tv/unrealengine

WHO
Ian Shadden - Sr Training Content Creator
Sam Dieter - Sr Training Content Creator

Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it’s not always possible to answer everyone’s questions as they come up. This is especially true for off-topic requests, as it’s rather likely that we don’t have the appropriate person around to answer. Thanks for understanding!

Edit: The YouTube archive is available here](Physics-Based Simulations & Effects | Live Training | Unreal Engine - YouTube)

Alright, a day of destruction… what else can one ask for? =)

will we be breaking & blowing stuff up in 4.9 today? :cool: