Training Livestream - Lighting Techniques and Guides 2: Dynamic Light - April 4 - Live from Epic HQ

Thanks, ! Capsule Min Visibility (controls total capsule shadows intensity) + r.CapsuleIndirectShadowSelfShadowIntensity (controls environment capsule shadows intensity) did the trick. Even for the rough Shadow Physics Asset. Though, I’m not sure that CapsuleIndirectShadowSelfShadowIntensity is suitable name for variable with its functionality)