Training Livestream - Lighting Techniques and Guides 2: Dynamic Light - April 4 - Live from Epic HQ

Thanks for the stream, guys, it was very informative! I want to refine my question I was asking during stream. Is there any way to control (or disable) self shadows for capsule shadows? Example below (standard Owen model from Content examples, Shadow Physics Asset=Owen_Physics, Skylight only). I want to avoid dark zones on character, but shadows on environment should remain. There is r.CapsuleIndirectShadowSelfShadowIntensity console variable, but it doesn’t do what is expected from its name. It controls shadows on environment, but not on the character.