Hey there,
Was watching the stream and wondering if you could explain the 2 axis, radial control you’ve made in UMG to control 4 morph targets at the same time and blend together. You were using it for Mouth Movement control.
Later on, If you could release the project for reviewing and reverse engineering too, that would also be useful but I think a lot of people would be interested in learning about this system for facial animation and body morphs as well.