[Question] AI Jumping C++
My biggest #Question is what function do I need to call to get my AI pawn to jump from location to location without a NavLink (proc gen makes those a non-option for me). If I call Jump() from its movement component, he jumps in place without navigating. I followed [this](post by but I don’t know how to make the pawn jump along that path! I will ask during the live stream too in case you guys don’t see this! Thanks!