Train Window Views | Help!


I’m currently working on a game set on board a train. This would involve many windows in which you can see everything go by as the train moves - almost in a loop I suppose.

My question is, how would I go about making a 3d loop of the trees etc. going by the window without using any matinee or actually moving the train?


Depends how fast your train is supposed to be moving. I would personally go with a series of directional-blurred textures on planes, running along using a Panner node. You can layer up multiple planes in depth to give a sense of parallax.