Trail from one point to another that start disappearing when it arrives to the end point

Hi!

I’m reading this tutorial, How to Create a Ribbon Effect in Niagara for Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community, but it is not what I want. I want to draw a straight line from one point to another. When the line arrives to the end point, it stars to disappear from the start point to the end point. Like a bullet trail.

How can I do it?

The tutorial that I’ve read could work if I can use a straight line instead of a Ring/Disc as the shape primitive.

Thanks.