Hey so I’m adding a custom pickaxe to my game using VFX powerup device and putting a static mesh of the pickaxe on the Niagara effect and adding it to the VFX powerup device and set it on Right hand. Then the powerup spawns on the player when enabling a switch, only problem is I dont want the Pickaxe to show when I pull out a gun, I only want it to show when pulling out a pickaxe. Other Fortnite maps have it like that, how can I do it?
The only way I’m aware this can be done is by using a conditional button that has all available items in the item list in the conditional button, then in a Verse loop every 0.03 seconds you check if player is holding one of the items, if they’re not holding it then they’ll have their pickaxe.
May I ask whats the benefit to Sleep(0.03) instead of like Sleep(0.01) or something like that?
Both statements are wrong, you can’t sleep 0.01 and 0.03, the minimum value is 0.033 (1/30 since servers run at a 30 tickrate) and it’s achieved by calling Sleep(0<X<0.033)
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