Hi guys,
I am currently trying to script a guiding system which is supposed to help the player find the way through the level if they get stuck, similar to the way it was done in Dead Space (The glowing lines you could display to help you navigate). I want my guides to appear after a certain amount of time has been spent in the same Room (Sublevel). Is there any node to track the time you have spent in a specific sublevel? Or what do I need to chain together to achieve this? At the moment I toggle the guides with the press of a button, here’s a picture:
The “InputAction Guide” is what I want to replace with the timer
Thanks in advance,
Florian