Track players shots hit and shots missed

I am trying to track a players accuracy for an aim training map that I am working on. I want it to show shots hit/total shots fired and then give a percentage of shots hit but i have no idea on where to start with the code. And once the code works I want to show it on the players HUD. Any ideas on how I could do this?

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I think I read somewhere that attaching an actor to your character could track shots, on bullet collisions. For the hit shots, iā€™m pretty sure there is a device which can tell you when a player was killed and by who, maybe it can also track damage events.

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You could use invisible triggers, they trigger on damage, one trigger for the target, one behind the target

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