I guess you could. I may misunderstand, but maybe all you need is a shared variable for storing which timeline you are jumping from and get time from it.
Jacky may be right about using Camera Shake instead though.
I guess you could. I may misunderstand, but maybe all you need is a shared variable for storing which timeline you are jumping from and get time from it.
Jacky may be right about using Camera Shake instead though.