TraceTimeline: - ServerEvent 'Event ActorBeginOverlap' ->

I upgraded my project from 4.9 to 4.10.2, and ran automation tests to make sure everything upgraded okay.
a few of my blueprint actors that had timelines in them show this error in the “Find timelines on Server” category:
TraceTimeline: - ServerEvent ‘Event ActorBeginOverlap’ →

I do not now nor do I plan on having networking capabilities in this game. Does that mean I shouldn’t be running the “Timelines on server” tests? Just making sure I’m not doing anything wrong.
Thanks in advance!