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Traces fail on perpoly SkeletalMesh using MasterPoseComponent
Development
Character & Animation
Trace
,
skeletalmesh
,
question
,
unreal-engine
,
UE4
anonymous_user_280dd372
(anonymous_user_280dd372)
February 18, 2016, 11:14pm
5
Hey Chosker,
It does include both cases (per-poly and phys asset).
-.
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