I did some further investigation and narrowed it down even more to the MasterPoseComponent.
I’m at a point where, if at BeginPlay I call SetMasterPoseComponent then the traces fail, and if I don’t call it then the traces work.
but of course I need to set the MasterPoseComponent, otherwise the animations are out of sync between the head and body.
some more evidence:
so, can I has fix please?
cheers,
Chosker