Trace Line issues on wall climb


I am currently following a tutorial on how to make a wall climbing mechanic, however, while I have followed his tutorial beat for beat, my character seems to be refusing or recognising to draw a trace line and climb up the wall like in the tutorial.

The line trace is supposed to recognise any actor in the world tagged as “climbable” climb up it after a certain ammount of time that the spacebar is held down for:

I think it may be a conflict with my jump mechanic, which is altered from the base one:

For context, this is the tutorial I am following:

Is your TraceLine firing, or does that not even happen?

Could we get a screenshotof where the traces are going in the first place?