Same thing bro, instances won’t remove. They are being hit but won’t remove. If I try to do it by tag so actors I don’t want to get removed won’t be, I just get an accessed none.
If I remove the tag it removes bits of the level like the walls and floor which I don’t want. But nothing will remove these hisms. I can see they are being hit, a string confirms it, they just won’t remove at all.
If I print string off of remove instances it returns false, so for some reason the remove instances is failing. I have it set up exactly as you do.