Trace ignores HISM Components?

Yeah the sphere looks 100% fine, the little hit dots are showing up and the remove instances is pooting out a true. I have a print string saying which instance and what index is being hit. It just won’t remove the instances, I can even follow along with breakpoint and it says they are being removed. The only thing I can think of is for some reason it is only removing some of the meshes so there are still some there or it is just not updating visually when removed.