Is there any way to modify the default debug trace params when you use the TraceTag for drawing raycasts from C++?
By default the drawing time is about 1 sec. which is annoying. Can it be set to one frame??
Is there any way to modify the default debug trace params when you use the TraceTag for drawing raycasts from C++?
By default the drawing time is about 1 sec. which is annoying. Can it be set to one frame??