🎬 OVERVIEW VIDEO – Watch the showcase to see real-time lens flare behaviour.
📄 DOCUMENTATION – Read the docs for setup guide, customization options, and performance optimization tips.
🖼️ SCREENSHOT GALLERY – Browse showcase images, before/after comparisons and example scene compositions.
🎮 PLAYABLE DEMO – Download a small demo level to test the lens flare system and interactive parameters.
💬 DISCORD – Join for support, questions, and feedback.
LENS FLARE VFX is a sprite-based photorealistic lens flare solution for Unreal Engine 4 and 5, designed to recreate authentic optical artifacts and light scattering phenomena that occur in real camera lenses. Built with physically-inspired rendering principles, this system simulates the complex interplay of light reflections, refractions, and diffraction patterns that emerge when bright light sources interact with multi-element lens assemblies.
Perfect for cinematic productions, sci-fi environments, racing games, architectural visualization, or any project requiring believable camera optics — this asset brings film-grade lens flare authenticity to real-time rendering.
Core LENS FLARE VFX features:
High-quality HDR elements library — chromatic ghosts, starburst patterns, halo rings, spectral dispersions, anamorphic streaks, and hexagonal bokeh artifacts. More than 300+ textures.
Fully modular and game-ready solution with easy Material Instance editing
Distance Based depth fade and screen position for visual fidelity and optimization
Multi-tap Depth Occlusion
Edge flares
Glints and Halo
Hotspot
Lens Dirt
MultiGhosts
Dynamic streaks and gradients
Photorealistic Tints for emulating AR-coatings
Game-ready photoreal examples
Demo-scene
For detailed information about the asset please read the Documentation
Don't hesitate to write a comment under the product's forum thread or to contact us via email for any questions.