TOXIC STOCK - LENS FLARE VFX

🎬 OVERVIEW VIDEOWatch the showcase to see real-time lens flare behaviour.

📄 DOCUMENTATIONRead the docs for setup guide, customization options, and performance optimization tips.

🖼️ SCREENSHOT GALLERYBrowse showcase images, before/after comparisons and example scene compositions.

🎮 PLAYABLE DEMODownload a small demo level to test the lens flare system and interactive parameters.

💬 DISCORD – Join for support, questions, and feedback.

LENS FLARE VFX is a sprite-based photorealistic lens flare solution for Unreal Engine 4 and 5, designed to recreate authentic optical artifacts and light scattering phenomena that occur in real camera lenses. Built with physically-inspired rendering principles, this system simulates the complex interplay of light reflections, refractions, and diffraction patterns that emerge when bright light sources interact with multi-element lens assemblies.
Perfect for cinematic productions, sci-fi environments, racing games, architectural visualization, or any project requiring believable camera optics — this asset brings film-grade lens flare authenticity to real-time rendering.

Core LENS FLARE VFX features:

  • High-quality HDR elements library — chromatic ghosts, starburst patterns, halo rings, spectral dispersions, anamorphic streaks, and hexagonal bokeh artifacts. More than 300+ textures.

  • Fully modular and game-ready solution with easy Material Instance editing

  • Distance Based depth fade and screen position for visual fidelity and optimization

  • Multi-tap Depth Occlusion

  • Edge flares

  • Glints and Halo

  • Hotspot

  • Lens Dirt

  • MultiGhosts

  • Dynamic streaks and gradients

  • Photorealistic Tints for emulating AR-coatings

  • Game-ready photoreal examples

  • Demo-scene

    For detailed information about the asset please read the Documentation
    Don't hesitate to write a comment under the product's forum thread or to contact us via email for any questions.