๐ฌ OVERVIEW VIDEO โ Watch the showcase to see the real-time look, lighting interaction and optical behaviour in action.
๐ DOCUMENTATION โ Read the docs for setup, best practices, and performance notes.
๐ผ๏ธ SCREENSHOT GALLERY โ Browse before/after comparisons and example compositions.
๐ฎ PLAYABLE DEMO โ Download a small demo level to test the textures and shader setup interactively.
๐ฌ DISCORD โ Join for support, questions, and feedback.
GRUNGY LENS is a collection of high-resolution, physically-inspired lens dirt textures and custom post-process material for Unreal Engine, designed to recreate the realistic optical grime and refraction imperfections found in camera lenses, sensors and coated glass.
It focuses on authentic micro-lens contamination: fingerprints, dust, oil streaks, scratches, matte haze and rain stains โ all captured or simulated with a filmic surface response and optimized for real-time use.
Perfect for cinematic, found-footage, neo-noir, bodycam, or gritty handheld aesthetics โ anywhere you want your camera to feel real, used, and imperfect.
Core GRUNGY LENS features:
50 handcrafted 2048ร1024 Lens dirt textures โ dust, oil smudges, matte haze, fingerprints, scratches, stains, rain streaks, and grunge overlays.
Optimized for Additive/Multiply compositing in post-process or material blend chains.
Custom Lens Dirt shader,that improves visual fidelity of your project and realism.
Game-ready and Cinematic usage.
Material Instances & Blueprint-ready parameters โ control threshold, intensity, tiling, refraction strength, and chromaticity.
Multi-layered lens dirt,scene blur and other features.
InโEditor Workflow
Drop any MI_GrungyLens_* into Blendables (Post Process Volume, Unbound recommended).
Use ready Material Instance presets).
Tweak parameters directly or drive them at runtime via Blueprints (dynamic shots, cutscenes, gameplay states).
For detailed information about the asset please read the Documentation
Don't hesitate to write a comment under the product's forum thread or to contact us via email for any questions.
= Sample scenes from the screenshots are not included =