Hi All
Long time reader first time thread starter. I decided to start a thread for a gamejam I entered called the TowerJam. I’ve played with the Unreal engine quite a bit the past year but all my projects were just focusing on small features such as extending the streaming system rather than actually making a game. One of the reasons I didn’t start a game was because of work/life responsibilities but I’ve realized I could make that excuse forever so I decided to just get started on a game and the TowerJam was an attractive option.
I’ll be treating this thread as a pretty raw dump of stream of conciousness devlogs and artifact dumps (screenshots, photos of the paper design) and not a heavily curated devlog so fair warning
I’ve got 2 blog posts up so far. I’ll do my best to remember to keep the first post up to date.
Devlogs
001 - The beginning
002 - Designing the tower and surrounding world
003 - Adding the forest and bridge
004 - Implementing the character animation and melee system
005 - Final entry and AI systems
Here’s a kickoff in-editor screenshot of my current progress