The v2.31 update has gone live on the Marketplace.
Change Log:
I. Added Target Prioritization modes for Towers. Towers can be set to 1 of 4 different target prioritization modes during gameplay:
Default: Chooses the first valid target based on the order of detection
Closest: Chooses the target that is closest to the Tower
Lowest Health: Chooses the target with the least amount of Health
Highest Health: Chooses the target with the highest amount of Health
Upcoming Features:
- Ability System for AI units
- Hero selection through the pre-mission Loadout Menu