The v2.26 update has gone live on the Marketplace.
Change Log:
I. Added support for setting Global Ability icons through the data table. The ability buttons were previously using text abbreviations for representing the associated global ability, but now you can directly specify what image to display for each ability through the UIImage parameter in DT_GlobalAbilities as shown below:
The specified image will be automatically reflected in both the loadout selection menu as well as the core gameplay HUD.
Additional Notes:
I. Search for Version2_26 in the blueprint editor to identify the new changes in this update.