Tower Defense Starter Kit

Alright, so I have some ideas on how to go about adding multiple upgrade paths for towers. But before proceeding further with any solutions, I’ll need to know what type of model you are exactly referring to:

  1. Is it more like Kingdom Rush, where each base tower has a standard singular upgrade path, but provides a specialization option at the very end of the upgrade tree?
  2. Or are you trying to implement an open system, where each upgrade level offers a set of choices irrespective of the upgrades chosen prior to it?
  3. Or do you want the upgrade system to start out with multiple trees, but then locks down a single path based on the first upgrade choice?
  4. If it’s something else, maybe share more information about the design specifications.