Project Theme:
Tower Defense Mobile Game. The title is yet to come. Paid per hour per diem, wages are completely negotiable. Wages will most likely be based on experience.
Description:
You guessed it. It’s a TD game. I want this game to consist of TD fundamentals which include, but are not limited to the following:
- Basic AI towers that function through blueprints
- Placeable and upgradable units/towers
- Different game modes
- AI that follow a set path and aim at destroying the HQ
Just think “Tower Defense” and you already know everything I need. You should be knowledgeable in unreal engines blueprints and behavior trees. I would like all functions to be in blueprints only. I want this experience to be an efficient, as well as useful for my own game development skills. I do not need a coder, animator, etc. Just a freelancer/tutor for hire, knocking out two birds with one stone. There is no particular set schedule for work. If you are a person that wants to make some extra money per diem then you have found someone who will compensate you for your work.
About me:
I am completely new to unreal and game design in general. I have been learning mostly through videos and unreal documentation (which are very helpful by the way). Game design has caught my full attention, and I consider it a hobby now. I am currently using unreal engine 4.9.2 not that this matters but maybe it is helpful.
Sign-off:
I look forward to meeting some experienced and knowledgeable devs that I can get to know professionally and personally. I am extremely laid-back and “go with the flow” type personality so if there are any discrepancies or complaints please address them. I will be honest with you, please be honest with me. Thank you for your time.
Contact:
E-mail: joelanejmc@gmail.com
Skype: Email me first, please