Touch Input With Mouse Not Working


I’m currently working on a mobile project’s UI and when I decided to turn on “Use Mouse for Touch” I am not registering any inputs when using the “InputTouch” event with on Pressed, Moved, and Released etc.

I have a UMG Widget class also set up, and all of the button and image event interactions are behaving as expected with a mouse.

Is this a bug, or am I misunderstanding something?

Update: I realized that I can only be calling this from within the player controller. For some reason, I had set everything up in a different BP.