Touch Input not working

Hey there folks,

so I am making this project for android devices. Where I am stuck is I am trying to add touch for controller yaw and pitch but my pawn is not registering any of that, i.e. the event is not even firing (noticed that in debug mode). I have ticked use pawn control rotation. All the variables are set and yet nothing. What am I missing here?
p.s. I followed this tut in order to make the blueprint but I am using custom player pawn and a blank map instead of using third person template and also a custom game mode in order to set the player pawn as the default player but still using default player controller

(link for the tut: Unreal engine Android controller - Camera movement with touch - YouTube)

Edit1: So the touch is working(tried printing hello). But camera Yaw and Pitch is not working. How do I go about implementing these?

1 Like

Nevermind, It was a silly one. Figured it out. Wasn’t possesing the pawn