I’m not sure if it’s a bug.
My blueprint has “Get Mouse Position” node and it will use touch as mouse on IOS in version 4.8
but when I upgrade to 4.9.0 (not preview), the “Get Mouse Position” node seem not working on mobile, the value alway return (0,0). AND SAME AS “Get Input Touch State”, always (0,0)
I had enable Use Mouse As Touch in project setting and all options under Mouse Interface in Player Controller BP
Please help