Looking for some help with Pixel Streaming.
Starting form the template PixelSteamingDemo, using the streamed interface from a touchscreen device (Android phone/tables) I don’t understand why I get these events in BP:
- Only Mouse Events (MouseX, MouseY, Left Mouse Down etc…) arrive in UE4 when I use “http://mylocal.ip/pixeldemo.htm”
- Only Touch Events (InputTouch Pressed/Released etc…) arrive in UE4 when I use “http://mylocal.ip/”
So in other words: the interface without html seems to recognize when you’re using a touch interface vs. a mouse, but in the html enhanced version this information seems to get lost somehow…
Is there some magic that I can add in the pixeldemo.htm file to force Touch Events when operating a touchscreen device?
Thanks for any advice!