Touch event only fires once

Controller touch event only fires when first time touch, and editor log shows error message:
LogSlate: Error: SlateUser [0] notified of a touch starting for pointer [-2045136896] without finding out it ever ended.

After this any touch event won’t fire, unless the game windows losses focus and then touch the screen again.

My touch input works fine with other versions, but with ue4.25, this touch input really bugs me.

Solved, it’s a plugin named “ModelingToolsEditorMode” causing this error, disablling this plugin will solve this in my case.

I’m getting this error but I do not have this plugin enabled :frowning: Any other clues?

Same here. I’m getting this error when I do multitouch.
ModelingToolsEditorMode is not enabled.

I have the same error, I am using the UltimateTouchComponents asset from the epic store, not sure if the problem comes from there. ModelingToolsEditorMode not enabled

Hello. I also had this problem. Have you solved it.

Hello. I also had this problem. Have you solved it.

Hello. I also had this problem. Have you solved it.

No i haven’t solved it, I haven’t run mobile in a while, but I believe when I packaged my game for production/shipping I didn’t have this error and things worked just fine.

Hello! I had the bug as well and the only way to fix it was to update to 4.27.