Touch button like Sketchfab annotations

Hello everyone! First of all, I apologise for how trivial my question may be, but I am still taking my first steps into unreal blueprints. I would like to create a touch button that opens a text, like the ones in sketchfab. Exactly how could I do this? I had built a button with a classic bp with button animation and slightly emissive material, but I don’t know how to connect the next step to it. I’ve tried searching online but I’m not very clear on how to join the widgets to the bp I’ve already made.
Thank you very much and sorry again

SketchFab Example

It would not be a challenging task and there are numerous ways to accomplish it (probably a few things to google if you don’t have too much experience with Unreal Engine). If the objective is to perform this task for a multitude of assets, a more automated system would be recommended.

In principle, if the aim is to create a system for fewer than five assets, it is suggested to develop a Blueprint Actor featuring the desired mesh. Subsequently, a 3D widget button or camera-facing sprites exhibiting a texture of one, two, three, or any preferred design can be added. A channel trace can be utilized to detect mouse hover and button press events. Finally, the camera can be linked to the button press event to move and display another 3D widget comprising of text.