Hi there im doing some tutorials. i made the one in wich a light activates when you enter the room. Its working fine, but…
The thing is, when the light is deactivated (im out of the trigger box), the room has a red colour (the light is red), and my 3d character receives reflections from it. But… if the light is not visible!
The light blueprint is toggling on/off the visible checkbox under rendering attributes.
Why is this happening?
In the screenshot im outside the triggerbox, the light is off. I already built lighting.