Toroid Brush -- any such thing for UE4?

In prior editors, at least for UT99 and UT 2004, there was a custom brush pack made by a guy named Tarquin that included a Toroidal brush. It was really great and I used it to make curved ceilings for curved (hollow cylinder portion) hallways. Is there anything like that for UE4?

http://wayback.archive.org/web/20050503202259/http://www.planetunreal.com/Tarquin/docu.torus.html

Unfortuantely no, but is’ recommended to not use BSP brushes for your final project -> better go with static meshes :slight_smile: