Toroid Brush -- any such thing for UE4?

In prior editors, at least for UT99 and UT 2004, there was a custom brush pack made by a guy named Tarquin that included a Toroidal brush. It was really great and I used it to make curved ceilings for curved (hollow cylinder portion) hallways. Is there anything like that for UE4?

Unfortuantely no, but is’ recommended to not use BSP brushes for your final project -> better go with static meshes :slight_smile: