Hi, I’m a beginner in Unreal and I like to make either one or two simple projects. I have a character asset and a tornado asset. I need some tips on one of the following:
a character spins into a tornado
a character’s spin transformation involving a tornado
You could use a constant physics force to move the character to the tornado. At same time have animation of them trying to get away from it struggling. When the character gets to the tornado you can attach them to it with a socket so they’ll spin with it. Also make the character a ragdoll.