ブループリントによる自動ドアの開閉設定について

使用ソフト:3dsMAX2019forVray
unreal4.27.2

  Datasmith

自動ドアの開閉を設定するために、3dsmaxからDatasmithでインポートしたドアのアクターをブループリントにすると、

ピボットポイントが離れてしまいます。

ピボットポイントをドアのセンターにするにはどのようにすればよいでしょうか?

First I would look at how to change pivot in 3DS Max Using Datasmith with 3ds Max | Unreal Engine 4.27 Documentation

Then, if you want you can also use UE modeling tool

Thanks for letting me know.

Can I snap to a vertex when moving a pivot point?

No, I think you have either free positioning or alignment with Bounding Box extermities.

Did you look at the option to tune it first in 3dsMax?

Thank you very much.
Understood.

Please let me know again.

I have set up the automatic door as shown in the attached images 1 and 2, but when I move forward and approach the automatic door as shown in the attached image 3, the door does not open.

I imported only the actor of the automatic door in a new project and made the same settings, but the door did not open.

Is there some setting I am missing?

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