Unfortunately, the image was not posted so we cannot see what is going wrong here, would you mind reposting it? Also, do you mind sharing the link to the Marketplace page of the product in question so we can see what it’s supposed to look like?
Any additional specifics you can provide may go a long way in solving your problem!
I’m a beginner. So I’m not even sure if the ones I get from the marketplace generally require initial build myself. If necessary, could you tell me what I generally do when I import it in my project of UE5?
If it is not common, please tell me how to build this environment, or what the numerous white notepaper-like objects in the image mean.
The notepaper-like objects are an identifier for a decal object placed on to the floor, or wall, etc. It’s to symbolize what they are, as well as tell you they are there since they can look like they are just part of the material.
Is it correct so far? Is the method wrong at this point?
I got an error message.
All the error messages were the same, but the message was that collisions were not enabled. This was mentioned in other reviews. (but i don’t use it for games)
↓↓
“DoorwayWire_A2_187 collision is enabled, but there is no simple or complex collision in StaticMesh (SM_DoorwayWire_A).”
And the white paper is still there. I think it needs to be placed, but I don’t know how to do that. Is there a page on the net that explains how to do this? I have looked but could not find it.